Lucas

@LuucHowL

Graphic Programmer and Game VFX Artist. Co-funder of also. I watch cartoons and always see the glass half full. 🏳️‍🌈

Sao Paulo, Brazil
Vrijeme pridruživanja: ožujak 2011.

Tweetovi

Blokirali ste korisnika/cu @LuucHowL

Jeste li sigurni da želite vidjeti te tweetove? Time nećete deblokirati korisnika/cu @LuucHowL

  1. proslijedio/la je Tweet
    1. velj

    - WIP - slowly chipping away at this, one day i'll finish 💀 trying some sketchy effects 🖍️ original:

    Poništi
  2. proslijedio/la je Tweet
    30. sij

    We just released a new set of 3 new Samples for 2019.3 ! Featuring supercool assets from , and showcasing Particle Strips, VFX Shader Graphs and Scene Depth access! Grab these at :

    Poništi
  3. proslijedio/la je Tweet
    30. sij

    3D Pokemon Gold Espeon Sprite

    Poništi
  4. proslijedio/la je Tweet
    27. sij

    ✨CHALLENGE TIME!✨ Chimaera is out & I’ve teamed up with to host a Tiny Creature Modeling Challenge with prizes! • Use tiny polycount + tiny texture-set to make a tiny creature! • Post Sketchfab link below! • Winner receives PRO Membership & original art from ME!

    Prikaži ovu nit
    Poništi
  5. proslijedio/la je Tweet
    28. sij

    What a nice way to enjoy your shaders : )

    Poništi
  6. proslijedio/la je Tweet
    28. sij

    Finally tossed my TI9 broodmother up on artstation:

    Prikaži ovu nit
    Poništi
  7. proslijedio/la je Tweet
    10. sij

    0/n) How to learn graphics programming (but not in a hurry): self-study edition! This thread is highly opinionated, and not what I went through (technology changes), but what I would recommend today. You don't need all of the following to get a job...

    Prikaži ovu nit
    Poništi
  8. proslijedio/la je Tweet
    14. sij

    1/n) There are a few foundational tasks that I think engineers involved with computation/numerical work need to just *know* on any given day of the year, so if these techniques are a bit rusty, I would start here. These techniques are ...

    Prikaži ovu nit
    Poništi
  9. proslijedio/la je Tweet
    16. sij

    I've recently created a stylized brush to make my own fold stylized. (exemple below) And now you can download it for free on ! Link : Hope you guys enjoy and share what you are doing with it! 😬 More to come!

    Poništi
  10. proslijedio/la je Tweet
    14. sij

    Hello, folks! I'm Paarsec, a 3D artist and graphic designer from Italy. I love creating colorful animations and illustrations. 💜 💜

    Prikaži ovu nit
    Poništi
  11. proslijedio/la je Tweet
    27. sij
    Poništi
  12. proslijedio/la je Tweet
    11. sij

    After learning about signed distance functions, I had some fun recreating Pokémon icons in shader graph. No textures needed! Which one is your favourite?

    Poništi
  13. proslijedio/la je Tweet
    27. sij

    next EP probably gonna be jazz?? here's some

    Prikaži ovu nit
    Poništi
  14. proslijedio/la je Tweet
    27. sij
    Poništi
  15. proslijedio/la je Tweet
    26. sij

    Durante a estação da chuva, a água torna esse deserto de sal na Bolívia no maior espelho do mundo. Ele foi chamado da “borda entre o céu e a terra”.

    Poništi
  16. proslijedio/la je Tweet
    25. sij
    Poništi
  17. proslijedio/la je Tweet
    24. sij
    Poništi
  18. proslijedio/la je Tweet
    21. sij

    iPhoneでのフェイシャルキャプチャ。以前のモデル使って簡易テスト。リアルタイムでやりたかったけどこれはFBXで書き出してC4Dとarnoldでレンダリング。アプリは大分前に買ったFace Capで。iPhoneのキャプチャ綺麗で安定してていいね。

    Poništi
  19. proslijedio/la je Tweet
    21. sij

    So I made an effect, totally not inspired by one of the Overwatch characters..

    Poništi
  20. proslijedio/la je Tweet
    20. sij

    testing new ideas.

    Poništi

Čini se da učitavanje traje već neko vrijeme.

Twitter je možda preopterećen ili ima kratkotrajnih poteškoća u radu. Pokušajte ponovno ili potražite dodatne informacije u odjeljku Status Twittera.

    Možda bi vam se svidjelo i ovo:

    ·