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More real-time particle experiments with compute shaders. The results can be so surprising and beautiful... also fleeting. You'll never see the same thing twice.
#madewithunity#creativecoding#unity3d#shaders#gamedev#indiedevpic.twitter.com/RE1YSv9shf -
Trenches and particle flows. All in real-time on the gpu!
#madewithunity#unity3d#shaders#psychobiotik#gamedev#indiedevpic.twitter.com/681u2JziRH -
Over a million particles running real-time on the gpu. They’re attracted to each other while having a weaker desire to reassemble the image.
#creativecoding#madewithunity#indiedev#shaders#unity3d#psychobiotik#cohesionpic.twitter.com/MA3kGejxsR -
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Made a reassembling particle compute shader. Each particle's acceleration is based on its color value, which tends to keep shapes together.
#madewithunity#shaders#indiedev#particles#ghostspic.twitter.com/qziVuBbzdK -
The bio-synthetic cell was simultaneously a medical miracle and a disaster of epic proportions.
#madewithunity#hdrp#gamedev#indiedev#psychobiotikpic.twitter.com/i95CV3aszGPrikaži ovu nit -
Exploding Petri dishes are so last year. Kids love the new biosynthetic Liquid Capsule Display! (Kill switch included)pic.twitter.com/zdRwAXTBKN
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strange machines from simple rules
#cellularautomata#hdrp#madewithunity#psychbiotikpic.twitter.com/0wV1RlLvKZPrikaži ovu nit -
Forbidden Cake - assignment from CCA compute shader workshop with
@psychobiotik#psychobiotik#madewithunity#shaderspic.twitter.com/xKqKYoBq6G -
How can I harvest this worm gold?
#psychobiotik#madewithunity#shaderspic.twitter.com/OEscHUrkGI -
mnca biosim. Soon they'll be taking your jobs.
#psychobiotik#madewithunity#shaderspic.twitter.com/MDtJ79GHCc -
This one was a real surprise. The Spiral Rug - Made with multi-neighborhood cellular automata in workshop by
@psychobiotik#madewithunity#shaderspic.twitter.com/9dqPaI9AWlPrikaži ovu nit -
Painting with CA and compute shaders
#madewithunity#shaderspic.twitter.com/r1FaRQwi8d -
Made this with multi-neighborhood cellular automata and compute shaders. It moves too, but thought the still was quite nice.
#madewithunity#shaderspic.twitter.com/SLWnTWFfiC
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When the tryptophan sets in... but y’all’s still down for pie.
#HappyThanksgiving!#madewithunity#indiedev#StopMotion#watershader#shaderpic.twitter.com/zCgoVNls6I -
spooky depth fade
#shaders#photogrammetry#madewithunitypic.twitter.com/U3DVwEdFC1 -
Finally took a *𝘴𝘵𝘢𝘣* at photogrammetry. Get the feeling I'll be doing a lot of this.
#HappyHalloween
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Hang on tight! Been making a custom first person controller and some updated grass FX. Still working out basic mechanics before diving back into animation.
#indiegames#gamedev#madewithunity#unity3dpic.twitter.com/P36ajxo5ZSPrikaži ovu nit -
Added fancier translucency and rim lighting to the hands shader. Rim lighting flips the z normal as it nears the edge of the image (when facing a light source). Both effects use the same single channel texture that's bright at the edges and dark in the middle.pic.twitter.com/pAgp4Lj8Zl
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