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LuaLang
@LuaLang
Nobody talks about Lua. This is not an official Lua twitter account yet an information stream about the Lua programming Language.
lua.orgJoined September 2011

LuaLang’s Tweets

We are now on Mastodon, too: @lualang@fosstodon.org. Follow your favourite programming language there, too.
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Based on a series of articles I wrote earlier this year on the Lua C API, I created the Lua Integration Guide, or LIG. Read the article below for the full announcement: marcbalmer.ch/introducing-th Spoiler alert: There is also bonus material. #LuaLang #LuaAPI #LIG
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An introduction into binding existing libraries for Lua:
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I just published Integrating Lua with C: Part 7 link.medium.com/kuWzHgVXHob The seventh (probably last) part of my series on Integrating Lua with C is all about binding existing C libraries to make their functionality available to Lua.
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A good initiative.
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I have just written a lengthy note in French, to my French teacher, to motivate him to learn video game development with @LuaLang and @obey_love . Chances are low, but if he catches the bait, it might mean I will have to get involved too, at least at start, to help him.
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Are you curious how Lua loads code? Then this article might be of interest to you:
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I just published Integrating Lua with C: Part 6 link.medium.com/zU44k6U8xob This time it is all about Lua readers, what they are, how they are used and how they can be implemented. #LuaLang #LuaReaders #IntegratingLuaWithC
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Another short article by Marc Balmer on Integrating Lua with C: To-be-closed variables for better resource management.
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I just published another article of my series on Integrating Lua with C: Part 5 link.medium.com/i1fb7illmob This time it is about the new to-be-closed variables that were introduced in Lua 5.4. If you like my articles on Lua, please consider following my Medium account.
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More Lua 5.4.4 adoption! 👏👍
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LuaRT 0.9.6 is now available ! LuaRT use now the Lua 5.4.4 VM @LuaLang. This is a bugfix release with some new features (Tree widget) and updated documentation. For more details : community.luart.org/d/54-luart-096 #Windows #Lua #programming #release
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If Integrating Lua with C is a topic for you, here is another article:
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I just published a short article "Integrating Lua with C: Part 4" which is about Lua metatables. link.medium.com/GW6kf6WuSnb #LuaLang #Metatables
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A a series of articles on the Lua C API, part 1 just has been published on Medium:
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I just published "Integrating Lua with C", the first part of a series of articles diving into the Lua C API. link.medium.com/3nfJnDg5Jnb
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Beefing up a YAML parser with Lua…
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I just added two more custom tags to the YAML parser for Lua found at github.com/arcapos/luayaml: !Lua/file assigns to a value a chunk from a file as a function. !Lua/callfile assigns to a value whatever a chunk in a file returns. Docs at lua.msys.ch/lua-module-ref
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If you are on Windows, please give LuaRT a try and provide the developers with feedback.
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Replying to @LuaLang
@__LuaRT__ has been updated to Lua 5.4.4 VM, and everything seems to be working well 👍
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Are you a developer/maker of commercial software and have integrated Lua 5.4 in your product? If yes, what are your experiences and which Lua 5.4 features did you specifally use? If you integrated an older version of Lua, what are the reasons not to upgrade?
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Template Rendering using Lua Templates
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I just published Template Rendering using Lua Templates link.medium.com/pPhU2TV9Jcb This is an update of a story published on lua.space, now that the source code is available on github.
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