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@LiborCapak

demoscener, game developer, emacs user, lisp/scheme enthusiast, art lover.

Prague
Vrijeme pridruživanja: ožujak 2012.

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  1. 1. velj

    np: eno - reflection

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  2. 1. velj

    np: steve hauschildt - where all is fled

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  3. proslijedio/la je Tweet
    29. sij

    Game AI Pro 3 is now available for FREE at 42 articles from dozens of professional game AI programmers, all downloadable as individual PDF files!

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  4. proslijedio/la je Tweet
    29. sij

    Filament's documentation provides an extensive overview of a wide range of graphics topics including PBR, physical lights and camera, clustered shading, image based lighting, and importance sampling. It is a great learning resource.

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  5. 29. sij

    Prazska krizovatka

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  6. 28. sij

    alphapapa/emacs-package-dev-handbook: An Emacs package development handbook. Built with Emacs, by Emacs package developers, for Emacs package developers

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  7. 27. sij

    np: brian eno - lux

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  8. 27. sij

    np: cinchel - ztracim cas

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  9. 26. sij

    np: autechre - incunabula

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  10. proslijedio/la je Tweet
    26. sij

    I'm in to position to give general programming pro-tips, I'm not your "uncle", but hear me out on this one, okay? Whenever you need to write a piece of code - function, method, procedure. In any programming language. →

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  11. 22. sij

    emacs gnus scoring is beautiful toy

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  12. 22. sij

    np: william basinski - on time out of time

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  13. 22. sij

    np: steve hauschildt - where all is fled

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  14. 22. sij

    np: oneohtrix point never - returnal

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  15. proslijedio/la je Tweet
    20. sij

    Wrote a post about normal reconstruction, described a method based on 's SDAA idea, which is more costly but also more accurate than 's method.

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  16. 19. sij
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  17. 15. sij

    Mnohoznacnost struktur / dynamika sil (Kampa)

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  18. 14. sij

    np: hauschildt - where all is fled

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  19. proslijedio/la je Tweet
    12. sij

    The production values on this SDF derivation by are through the roof:

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  20. 8. sij
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