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Liam Comerford proslijedio/la je Tweet
In the next update for Empires of the Undergrowth - Embankment, a new rainforest-themed freeplay map! Conquer the Ecuadorian jungle in a hostile arena split in two by a forest stream.
#screenshotsaturday#indiedev#gamedev#UE4#ants#entomologypic.twitter.com/BEfikKUjAF
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I've made a mess.
#UE4#EotU#gamedev#indiedevpic.twitter.com/Z0N7H68y8QHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
I decided today that ants should target their furthest visible opponent rather than closest.
#Helvetica ensued.#UE4#EotU#indiedev#gamedevelopment#antspic.twitter.com/3nkkaI3mMNHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Finally woodlice have stopped bouncing, as has been made clear by liberal application of irregular spirograph.
#UE4#EotU#woodlice#indiedev#gamedevelopmentpic.twitter.com/eePjwr1ZaDHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Liam Comerford proslijedio/la je Tweet
In the next Empires of the Undergrowth update we're bringing the leafcutter ants to freeplay mode! The update is in beta right now. Here they are, collecting leaves to fuel their fungus farms in freeplay map Towhead.
#screenshotsaturday#indiedev#gamedev#UE4#ants#entomologypic.twitter.com/csX3rmlq4y
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I've churned through all of the easy jobs and it's only 2pm. No way around it now: I've actually got to do something.
#indiedev#gamedev#lifegoals#doitresponsibly#EotU#Motivation#bugspic.twitter.com/0NSWhR8Wrs
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Making sure the new nav modifier is working properly. Herman and his friendly ant companion will help the swarm find their way.
#Gamedev#indiedev#EotU#UE4#Algorithms#Navigation#optimizationpic.twitter.com/xD1SokuFZdHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Liam Comerford proslijedio/la je Tweet
vulcan baby won't stop debating
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Liam Comerford proslijedio/la je Tweet
My efforts to evolve a cave dwelling species in
@EcosystemGame have, bizarrely, led to almost-a-fish!pic.twitter.com/t4Vkqn8wdOHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Liam Comerford proslijedio/la je Tweet
Evolution is endlessly inventive. Reminder that you can play the demo of Tom Johnson's upcoming
@EcosystemGame on Steam right now! https://store.steampowered.com/app/1133120/Ecosystem/ …https://twitter.com/GHudston/status/1178667525078433792 …
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Liam Comerford proslijedio/la je TweetHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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Liam Comerford proslijedio/la je Tweet
Confirmed fish fan
@frogcroakley has been creating life in the free demo for evolution sim Ecosystem, and he's raving about his creations. "It's like someone raised a coelacanth in a waffle iron and gave it depression," he says of his beloved new son: https://www.rockpapershotgun.com/2019/09/25/ecosystem-has-burst-my-mind-and-you-could-be-playing-it-right-now/ …pic.twitter.com/nMI8fKhUX7
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Liam Comerford proslijedio/la je Tweet
Ecosystem - Build Underwater Ecosystems Full of Incredibly Weird Randomly Evolving Fish! https://www.alphabetagamer.com/ecosystem-alpha-demo/ … by
#gamedev@EcosystemGame#indiedev#gaming#indiegamespic.twitter.com/qIfrQqUTl8Hvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Liam Comerford proslijedio/la je Tweet
What happens when ant researchers need to take a break from work? We play an ant video game, of course! Students at the 2019 Ants & Canopy Bootcamp in Madagascar had a blast trying out Empires of the Undergrowth, a shockingly-accurate ant colony simulator from
@SlugDisco!
pic.twitter.com/XRTP82DGuX
Prikaži ovu nitHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Liam Comerford proslijedio/la je Tweet
Our latest newsletter, including details about our partnership with Tom Johnson, who is developing
@EcosystemGame. We're publishing it, and the demo is available now! Details in the newsletter. http://slugdisco.com/august-september-2019-newsletter/ …pic.twitter.com/OnjA0mCijp
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Liam Comerford proslijedio/la je Tweet
New movement code interacting with obstacles - when an ant touches a wall we make a calculation (represented by the yellow line) that feeds into the ant's direction, so with some tweaking they appear to avoid walls in a very natural fashion. Marvellous!
#indiedev#gamedev#UE4pic.twitter.com/AMFZ7cw93LHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Liam Comerford proslijedio/la je Tweet
Continuing a look at the new movement code in action this week for
#screenshotsaturday - the yellow lines represent paths the new algorithm is finding for the ants. The new method is quicker and less computationally expensive than the old one.#indiedev#gamedev#UE4#antspic.twitter.com/8DACkpCx1tHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi -
Liam Comerford proslijedio/la je Tweet
Hex-based jump point search algorithm for creature pathfinding - one of many optimisations for Empires of the Undergrowth we've been working on recently!
#screenshotsaturday#indiedev#gamedev#eotupic.twitter.com/8Q5qUDL8YaHvala. Twitter će to iskoristiti za poboljšanje vaše vremenske crte. PoništiPoništi
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