Liam Comerford

@LiamSlugDisco

Co-founder of Slug Disco Studios; video game smith working on Empires of the Undergrowth; AI & signal processing enthusiast; amateur musician; likes ants

SlugDisco North West
Vrijeme pridruživanja: veljača 2015.

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  1. 2. velj

    Trying out a new formic acid projectile setup for the wood ants. They are just grey spheres at the moment, I think the arc might be a little too high.

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  2. proslijedio/la je Tweet
    1. velj

    In the next update for Empires of the Undergrowth - Embankment, a new rainforest-themed freeplay map! Conquer the Ecuadorian jungle in a hostile arena split in two by a forest stream.

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  3. 31. sij
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  4. 29. sij

    I decided today that ants should target their furthest visible opponent rather than closest. ensued.

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  5. 27. sij

    Finally woodlice have stopped bouncing, as has been made clear by liberal application of irregular spirograph.

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  6. 25. sij

    Difficult decisions...

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    25. sij

    In the next Empires of the Undergrowth update we're bringing the leafcutter ants to freeplay mode! The update is in beta right now. Here they are, collecting leaves to fuel their fungus farms in freeplay map Towhead.

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  8. 24. sij

    I've churned through all of the easy jobs and it's only 2pm. No way around it now: I've actually got to do something.

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  9. 23. sij

    Making sure the new nav modifier is working properly. Herman and his friendly ant companion will help the swarm find their way.

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    12. stu 2019.

    vulcan baby won't stop debating

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    3. lis 2019.

    My efforts to evolve a cave dwelling species in have, bizarrely, led to almost-a-fish!

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    30. ruj 2019.

    Evolution is endlessly inventive. Reminder that you can play the demo of Tom Johnson's upcoming on Steam right now!

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    24. ruj 2019.

    here's one real fast fish!

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    Confirmed fish fan has been creating life in the free demo for evolution sim Ecosystem, and he's raving about his creations. "It's like someone raised a coelacanth in a waffle iron and gave it depression," he says of his beloved new son:

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    21. ruj 2019.

    Ecosystem - Build Underwater Ecosystems Full of Incredibly Weird Randomly Evolving Fish! by

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    What happens when ant researchers need to take a break from work? We play an ant video game, of course! Students at the 2019 Ants & Canopy Bootcamp in Madagascar had a blast trying out Empires of the Undergrowth, a shockingly-accurate ant colony simulator from ! 🐜🕹

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    20. ruj 2019.

    Our latest newsletter, including details about our partnership with Tom Johnson, who is developing . We're publishing it, and the demo is available now! Details in the newsletter.

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    11. ruj 2019.

    New movement code interacting with obstacles - when an ant touches a wall we make a calculation (represented by the yellow line) that feeds into the ant's direction, so with some tweaking they appear to avoid walls in a very natural fashion. Marvellous!

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  19. proslijedio/la je Tweet
    7. ruj 2019.

    Continuing a look at the new movement code in action this week for - the yellow lines represent paths the new algorithm is finding for the ants. The new method is quicker and less computationally expensive than the old one.

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  20. proslijedio/la je Tweet
    3. kol 2019.

    Hex-based jump point search algorithm for creature pathfinding - one of many optimisations for Empires of the Undergrowth we've been working on recently!

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