Gave in and started reading through UE4 docs again. Surprisingly things are beginning to "click". Must be because I only slept 2h last night
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Antwort an @michael_klier
gets easier and easier to use the more you do it rather simple once your heads round it all
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Antwort an @LewisBeanAudio
yeah :). There's just things like Game Mode / Controller / Pawn classes that are "different" from how you do stuff in Unity.
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Antwort an @michael_klier @LewisBeanAudio
but I'm slowly getting the hang of it. Inter-Blueprint Communication is one nut I still have to crack though.
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Antwort an @michael_klier
like blue print talking to another? To do sort of what?
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Antwort an @LewisBeanAudio
to access global game state data for example
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Antwort an @michael_klier
something like that possibly use cast to node or depending what it is either use something like tue level BP or....
08:35 - 7. Juni 2016
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