Engines: - Diablo II - Warcraft III - World of Warcraft - StarCraft II / Heroes of the Storm - Cognation - Unity
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Games: - Diablo II, Diablo II X - Warcraft III, Warcraft III X - World of Warcraft - Starcraft II, X1, X2 - Heroes of the Storm - Cognation - Unannounced Blizzard game - Unannounced Double Loop game
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Shipped: - Diablo II, Diablo II X - Warcraft III, Warcraft III X - World of Warcraft - Starcraft II, X1, X2 - Heroes of the Storm - Cognation
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Companies: - Blizzard Entertainment - B.A.D. Works - Double Loop Games
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Offices - 1999-2000 Blizzard office #1 - 2000-2007 Blizzard office #2 - 2007-2010 Blizzard office #3 - 2010-2013 Blizzard office #4 - 2013-2017 Blizzard office #5 - 2017-2020 Blizzard office #6
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End of conversation
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During my 25 year
#gamedev career I have : Worked with 8 game engines Worked on 9 games (including betas) Shipped 6 games Worked for 5 companies Worked at 3 offices and 4 homesThanks. Twitter will use this to make your timeline better. UndoUndo
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previously
tech director at double loop games ∞
principal 2 engineering lead
opinions are my own 
worked with 6 game engines
worked on 12 games (counting expansions)
shipped 10 games (counting expansions)
worked for 3 companies
worked at 6 offices and my home
During my professional
worked at 2 offices and my house