Post-SAGE '21 Patch now available!
Some bugfixes, aesthetic changes and now an executable to play the game on Linux is included!
Luigi and the Quest for Nothing 2
@LatQfN2
Join Luigi in a bizarre quest to retrieve... nothing! A new GBC crossover adventure & a celebration of obscure licensed games. Since 2014! Dev & Music:
Luigi and the Quest for Nothing 2โs Tweets
Unfortunately we don't have enough progress on the game for a new demo @ SAGE this year. Sorry! But definitely be on the lookout next year (the 10th anniversary of the 1st game and year of Luigi...)
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updates!!!! on the game!!! That One
it's been a while
i fixed and improved the midair spin quite a bit. thanks for the "hint" ๐
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We're also adding a
" D e a t h C a m e r a " mode.
From the name you could probably guess what it might do... but let's say it's an ideal mode if you want to flex on the screen crunch and show it the middle finger.
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Quality of Life improvements!
1. Added Windowed 5x resolution (that's 720p!)
2. New "manual" camera mode allows you to manually keep the camera at a desired distance, facing whichever way you'd prefer.
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This Tweet is unavailable.
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and here is the game with the "classic" sfx mode.
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Changes in sound - new coin sound mode - "Microtonal Random", new P-Switch theme, and "new old" sounds!
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be sure to also take notes of the known issues on the actual page in the SFGHQ forums, because there still ARE minor issues, but regardless, hope you enjoy it! โฌ
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luckily since it's a dropbox link i was able to update that zip file to have the newer build as well, so they don't have to change the link, even. so no worries
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The mirror linked in the post by is an older beta test build from 2020. Just letting y'all know.
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If the SAGE site ever goes down, as it happens sometimes
here's a mirror of the new demo:
dropbox.com/s/n08hgydnheif
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demo of luigi game @ SAGE will run on linux if you know Howโข (and i'm not talking about using wine)
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We made it into the 2021 trailer!!!!!!!!!
Can't post on now until fixes itself but Keep An Eye On The Green Plumber............
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texture page leaked?????????
speculate. (a lot of these are completely unused)
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All instances of Mario in the game have been replaced with another Nothing. Have a nice day.
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Who could this be? An enemy? An ally? Another ridiculous crossover? Find out in the next demo of LatQfN2 coming to 2021!
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*Not actual gameplay footage....... yet.
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Who could this be? An enemy? An ally? Another ridiculous crossover? Find out in the next demo of LatQfN2 coming to 2021!
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some leaks come for the good of all :)
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take a look and see what's new ๐
(ignore debug text)
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there's a lot going on right now with my dumb luigi game, so expect some... Interesting updates in the near future
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One thing is for sure though - I always make sure it's respecting the audio limitations of the Gameboy. I've even recreated some of the 16-bit (and beyond) sound effects, all mixed in with music and sounds from other obscure GB/GBC titles for an even more unique experience.
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For this project alone I've used FamiTracker... FL Studio... NES VST... Chipsounds... Sforzando... LSDJ... DefleMask... Chip32... ChipArpMIDI... OpenMPT... percussion samples recorded from various GB/GBC games and even a hex editor for some specific stuff.
lots of experimentation
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Q: What do you use to make music for the game?
A: There are many many ways I can go about doing it. Depends on the song and how lazy I'm feeling at any particular time lol
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Forgot about this one.
Quote Tweet
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Hey , not everything is a bootleg! Learn to use the word "fangames"!
Thanks for playing!
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New song for a new mini-game! If you know where the song comes from, you'll already know what it's gonna be... #LatQfN2
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That's it! At the current moment we're working on making the credits screen more interesting with GM Studio 2.3's new sequences feature (as well as, soon, making the game's intro AND cutscenes) #LatQfN2 #GameMaker #GameMakerStudio2
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human laboratory remake is now more accurate than ever, down to the oddities nobody knows why it was there in the first place! thanks tcrf.
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all the options you could possibly want
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here's a new thing
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the new companion system works almost flawlessly now!
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"Super Game Boy mode" fully implemented!
(Also a look at the debug menu inspired in GB/GBC demoscene trainers..........)
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