they're quadrupling mmr gains tomorrow
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W odpowiedzi do @RidiculousHat
....and losses. Without a reset. Meaning those on the leaderboards move concurrently.
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W odpowiedzi do @KremePuffHS
games remain zero sum but if you win more than you lose, you will move much faster. leaderboard placement is not just a function of inertia
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W odpowiedzi do @RidiculousHat
I’ll have to see it in action then. I get top 4 most games, so if that weights heavily on my end in a short run. Maybe I’m underestimating the amount of players who will also fall rapidly with changes...
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W odpowiedzi do @KremePuffHS
remember that mmr isn't capped either. people can just keep climbing. if you are winning more than you are losing, you will move up until you run into people that are as equally skilled as you
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W odpowiedzi do @RidiculousHat @KremePuffHS
tbh the goal of an mmr system (at least historically) has been to find a stable number for each player that represents their current skill and allow slow movement upwards with gradual growth over time. i don't know if that's how people are looking at it in bg
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W odpowiedzi do @RidiculousHat
I get that. Wouldn’t giving players 180-200 mmr points for winning early be against that philosophy? Especially with no post beta reset?
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W odpowiedzi do @KremePuffHS
the point is to move good people away from less good people as quickly as possible so they can get quality matches. and my experience is that first place finishes are still awarding me 35-40 mmr even with quite a few games played
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W odpowiedzi do @RidiculousHat
35-40? That’s high. I’m earning 28 for first now. I played wayyyyy too much on release day without knowing how to everything worked. I literally started at 2800 mmr ranking when I found out what that meant to my ranking. From there my first place finished we’re 28-32
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W odpowiedzi do @KremePuffHS @RidiculousHat
Yeah I’m in the same boat. Tanked down to 2900 then up to 4400 now. Didn’t realize how much losses would hurt. Hopefully with the buff to wins tomorrow we can grab some more mmr.
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Same!
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