First thoughts on characters and gameplay in @DotaUnderlords:
1. Items are cool! They increase the battlefield complexity quite a bit but it's fun to get interesting stuff on a regular basis.
2. Drow attack speed being passive to surrounding units seems a little over the top.
Do the games feel faster to you? People seem to die much slower, this making the games just as long. Could just be that most people don't know any builds with the influx of new players though
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Games feel similar length, yeah. Lots of new units and comps I imagine it'll speed up as people find the right combinations of units.
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Ye I may have just ran in to some people who weren't great but it felt like the fights didnt last as long, which would normally mean the overall game length of the same game but in Drodo client would be slower
End of conversation
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