First thoughts on characters and gameplay in @DotaUnderlords:
1. Items are cool! They increase the battlefield complexity quite a bit but it's fun to get interesting stuff on a regular basis.
2. Drow attack speed being passive to surrounding units seems a little over the top.
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3. I like they are trying different Druid bonuses, but this one is equally confusing and makes Druids feel sort of underwhelming. It feels like they are harder to level but haven't been power boosted to compensate. Maybe I'm missing something.
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4. Damage seems really high overall. The biggest negative of this is that when teams die so fast it makes the battles feel less understandable. Slower fights create cool stories around individual units turning the tide of a battle. Hard to see that when both teams blow up.
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5. Love the game
@DotaUnderlords, congrats on your release!3 replies 0 retweets 3 likesShow this thread
Have you built Medusa? I'm just going to guess they didn't playtest at all.
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