GOING CRITICAL — a
interactive essay!
How to prevent disease, control nuclear reactions, and encourage the spread of ideas. All with playable simulations.
https://meltingasphalt.com/interactive/going-critical …pic.twitter.com/UBIhO2Aadr
this is a very fair point. but i don't know how to balance it against my need to develop intuition around these kinds of complex systems. i can't focus on precise modeling until i have a basic sense for something
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Can you explain more what this need is, and how my point gets in the way of that? I don't think what I'm suggesting is all that contrary to your motives. You can still make simple models, but then you need to wade into reality a bit;
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Like, examine the appropriateness of percolation as a model of culture transmission (I don't think it is a good model) and of idea transmission (I think it's a bit of a better model). But besides appropriateness, this refocuses on reality. Any model is secondary to it
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