Maxim Karpenko

@Kendja

Programmer, game developer. Working on ¯\_(ツ)_/¯

Somewhere in Russia
Participa desde março de 2010

Tweets

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  1. Tweet Fixado
    14 de mar

    Anyone interested in beta-testing our new puzzle game for difficulty curve? Really need some freeesh blood 🍷

  2. retweetou
    15 de mai
    Em resposta a
  3. retweetou
    10 de mai

    You forgot weird massive robot structure in the background, I got your back!

  4. retweetou
    8 de mai

    Still a lot to add / change, but world map functionality is coming together.

  5. retweetou
    27 de abr

    Me, honestly trying to follow the tutorial in Steep.

  6. retweetou
    26 de abr
  7. retweetou
    26 de abr
  8. retweetou
    26 de abr

    Good news visitors of Dood! Dood version 1.05 is out :-) Grab it while it's hot! :)

  9. retweetou
    20 de abr
  10. retweetou
    17 de abr

    A few months ago I met Shaun Tan and he drew a sketch inside my book.. so I modelled it in 3D and animated it~

  11. retweetou
    6 de abr

    "TODO: scrollbar for mods menu" "Bars that scroll - Check!"

  12. retweetou
    11 de fev

    Tenuous claims we have made while trying to systemise damage types today:

  13. 4 de abr

    Aaaaahh, the favorite part of game programming. Working on the level generators

  14. retweetou
    1 de abr

    Kept dying underground, tried a different route, 1st time making this jump...

  15. retweetou
    31 de mar

    🎵 These boots are made for spacewalking 🎵 ;)

  16. retweetou
    28 de mar

    Cute Puzzles await Doodlers in the southern hemisphere 🙃

  17. retweetou
    24 de mar

    500 followers already, it's all happened so fast! So, here's this mock-up as a thank you to all. The was the best.

  18. retweetou
    28 de fev
  19. retweetou
    6 de mar
  20. retweetou
    26 de fev

    In the , the lemon-wedge space ships greatly resemble a “Rattleback” physics toy, which magically reverses spin.

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