This is great. These are the basics that are sometimes missing or hidden within long paragraphs, etc. This is what the youngsters need!
-
-
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
I'm still mad about the Fing inverted y axis everywhere. We aren't programming Atari 2600's anymore folks. We can do a subtraction or just build hardware that reads the frame buffer in reverse. We should never have let it go this long.
-
Although on the Atari, usually people DID make +Y go up (to save a few clock cycles in the kernel, since counting down is faster than counting up because you can BNE)....
- Show replies
New conversation -
-
-
Very good stuff.
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
-
-
This Tweet is unavailable.
-
Same. I plan to cover some things that were part of the "done for you" stuff in the game maker I started with.
End of conversation
-
-
-
We do
#HourOfCode from@codeorg at the school I teach at. Will be giving this to the computer teacher. -
Pretty cool! I hope it helps!
End of conversation
New conversation -
-
-
This is a pretty
guide, but can someone explain to me why the Y position goes up with negative numbers, whereas most other graphs do the opposite?
Thankerino - Show replies
New conversation -
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.