Does the negative space behave the same way? (Like the white 'bubble' caught inside the blue)
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It's all just one linked list of particles with stretch and bending resistance between consecutive particles. If any pair get too close they swap nexts. The inside/outside distinction for shading only happens after the physics here.
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Cool, but will there be an update?
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Yes - soon!
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Great but area is not preserved? Or zooming out?
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Correct. Here there's just bending and stretching resistance on the boundary, so nothing preserving area (in the earlier animations without reconnections I included pressure so it was-I'm going to try reconnections and pressure together next-just needs a bit of list management).
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Omg it's like oil floating on water!
Thanks. Twitter will use this to make your timeline better. UndoUndo
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how is this drawn?
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rasterizer w/ antialiasing probably
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