wii-u had problems from the start because it couldn't convince people it was more than just a gimmick at launch
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En réponse à @JurassicRabbit
I get that, but they are not going to want to have all their huge first party games at launch. Expect some 3rd party ports
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En réponse à @NickMargolin
but that's the Wii U all over again. I mean you're probably right, that's what they will do, but it's not what they should do
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En réponse à @JurassicRabbit
Don't really think its the same as Wii U, as the Wii U tried to convince people of a new control method, this doesn't
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En réponse à @NickMargolin
but it's the same deal: a lesser machine graphically but with a gimmick to make up for it
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En réponse à @JurassicRabbit
I don't think being portable is a gimmick. The gamepad tried to convince us we needed a 2nd screen, this is just dual use.
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En réponse à @NickMargolin
it's totally a gimmick lol. It's a cool gimmick, as Nintendo gimmicks always are, but it's a gimmick
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En réponse à @JurassicRabbit
I disagree. This can just be used as a standard console, it's not trying to create a new input/ control method
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En réponse à @NickMargolin
it can be, but that's not how it's meant to be used. The whole point of it is the portability.
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En réponse à @JurassicRabbit
playing portable isn't the point or focus of the games, you simply have that option, it's not a core part of the games
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no, but it is the focus of the console. It's the consoles gimmick
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