It makes me sad that my most played and most starred Mario Maker is the one I put the least amount of thought into.
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En réponse à @JurassicRabbit
@JurassicRabbit Did you try and work out why that is? It's interesting what catches attention, a lot of the time it's not what you think heh1 réponse 0 Retweet 0 j'aime -
En réponse à @SanatanaMishra
@SanatanaMishra I have actually. I think it's a combination of being easy (you can't star a level if you can't beat it), and being unusual2 réponses 0 Retweet 0 j'aime -
En réponse à @JurassicRabbit
@JurassicRabbit Oh my that's a terrible system for when you can star a level, wouldn't that push loads of automatic levels to the top?2 réponses 0 Retweet 0 j'aime -
En réponse à @SanatanaMishra
@SanatanaMishra Ok, I was wrong, actually. You can star levels if you haven't beaten them. It's just kind of a more hidden function.1 réponse 0 Retweet 0 j'aime -
En réponse à @JurassicRabbit
@JurassicRabbit Still would have a big impact on any system that has no human curation, and metrics stuff can be self re-enforcing.1 réponse 0 Retweet 0 j'aime -
En réponse à @SanatanaMishra
@JurassicRabbit Like a level that gets a few up votes ends up seen by more people and ends up with more up votes etc.1 réponse 0 Retweet 0 j'aime
@SanatanaMishra Yeah, for sure. The game's great for making levels, but it's systems for sharing and curating those levels are really bad.
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