Too many times you hear about a game being considered a failure despite being the top selling game of the month
@C_Judders The simple answer is because people will buy them at that price =/.
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@GameFrontMitch You would have thought that they'd want to drive people to downloading. Would save them costs of making physicals in the endMerci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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Le chargement semble prendre du temps.
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