New review! Here are my thoughts on Returnal. I love this game, and throughout a very large part of the review process I wanted to give it a 9 (cont)https://www.ign.com/articles/returnal-review …
Sure, I get that. I think there's a sacrifice made there though. You gain an honestness about people's ability to beat the game, but you sacrifice being able to walk away and force the player to commit to 2-3 hour play sessions at a time (or risk losing it all to rest mode)
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In my opinion, that sacrifice isn't worth it in this scenario. In a game like Spelunky where runs are typically under an hour, then sure, I think that's absolutely a sacrifice worth making. But not in a game with runs as long as Returnal. That's my thought anyway.
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I totally agree with you. I have 2 kids, so I constantly have to stop and resume. Ideally, the rest mode would not break the game right? I remember seeing an in-game screen telling you to put on rest mode if you need a break. It seems the game has to internally fix an OS problempic.twitter.com/lC7fe4xPzC
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