New review! Here are my thoughts on Returnal. I love this game, and throughout a very large part of the review process I wanted to give it a 9 (cont)https://www.ign.com/articles/returnal-review …
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But then I had two deep runs lost to game crashes, one lost due to switching to play the RE8 demo, and heard stories from two separate colleagues about runs they lost when they put the game into rest mode and woke up to find their runs lost.
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The runs in this game simply last too long for there not to be a way to save them midway. CotG has that function, Hades has that function, and Returnal should have it too. It's a big problem, and my brain didn't sit right with giving it a 9 while that's still an issue.
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En réponse à @JurassicRabbit
Do you think Housemarque could patch in saving runs? Or would that change the game too much?
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I'm not a coder so I dont know how challenging it would be from a developer standpoint. From the perspective of the player, I dont think it would compromise any of Returnal's systems if they added a save room though.
Le chargement semble prendre du temps.
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