Playing Super Meat Boy Forever and it's kinda just... fine. It's got some clever level design and the ways in which it plays with the limitations of an autorunner are interesting but taking away that tight left/right control feels like your stripping Meat Boy of an essential part
-
-
The real puzzle is to remember everything in your head. Like the first one. That game is amazing, it looks like you make checkpoints in your mind. The more you play a level, the more you decorate every step. I’ve never saw that in a game, seriously. Crazy.
Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
-
Le chargement semble prendre du temps.
Twitter est peut-être en surcapacité ou rencontre momentanément un incident. Réessayez ou rendez-vous sur la page Twitter Status pour plus d'informations.