Phew that’s finally credits on Yakuza Like a Dragon! Great game that would have been my favorite story of the year if not for Cyberpunk. It’s a very flawed game, but the areas in which it shines make the parts where it’s weak worth pushing through.
The stretch from chapter 12 to chapter 15 is extraordinarily frustrating due to how much it requires you to grind both XP and money in order to progress, its too punishing to change jobs and have to find a whole new weapon AND grind up a job level
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And the look of the game is also pretty inconsistent and often very dated. During cutscenes its phenomenal, but in sidequest conversations, animations are extremely robotic and lifeless. But again, the charm and the storytelling go a long way in minimizing these issues.
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Yea it takes a long time before you get into a proper tough battle. It also doesn't really explain what stuff like having a cold does or how all the stats like dexterity etc work. Up until a recent update, it wouldn't tell you if the attack you're about to select is strong or not
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