Crunch sucks, but I guess my question then is what's the solution? Delay? As people always point out, that just delays the crunch. I honestly don't know what CDPR could do in this situation outside of made Cyberpunk a project of a more manageable scale from the start
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I feel bad for the team at CDPR that it's come to this, but if it was me, and I was on the dev team, I'd simply apologize to my family, say things are gonna suck for a few weeks, but we're almost at the finish line. I find it hard to be too mad at this situation.
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En réponse à @JurassicRabbit
CDPR pays way less than any other company of that scale. To the point that many developers are trapped there due to lack of capital to move elsewhere. Essentially they manage their company this way to require crunch because they don't need to pay for how much work they need.
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En réponse à @RTCinder @JurassicRabbit
If you think this isn't something they knew was going to happen at some point in the last 8 years you really don't know how game companies run things. This is a situation balanced against the preorders aka guaranteed money.
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En réponse à @RTCinder @JurassicRabbit
They planned to make their workers suffer far in advance knowing they could not get this amount of work done at every milestone. They only push things back because they absolutely have to. Not for the developers but to not ruin day one sales / cause preorder cancelations.
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En réponse à @RTCinder @JurassicRabbit
And to be clear I'm talking from the top down. Every manager wants more time, more resources, more employees. It's the people that make those calls without understanding the implications that put workers in this situation. They have been crunching far longer than this.
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En réponse à @RTCinder @JurassicRabbit
But it just now became mandatory. Culturally enforcing crunch is something CDPR has always done and most companies in general don't "require" crunch so much as make it seem mandatory to crunch or else hurt your job prospects.
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En réponse à @RTCinder @JurassicRabbit
This is made worse by the usually majority of a team being contractors meaning they're dangling things like benefits and job security over people without these things. The implication being that if you don't crunch you will not have a job at the end of your contract.
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Thanks for the insight. Genuinely appreciate it.
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En réponse à @JurassicRabbit
Not a problem. This is something I'm very passionate about and it's hard to watch these cycles sometimes. There were a lot of heartbreaking stories that came out after the Witcher 3 launched and it doesn't seem like CDPR has tried to stop it from happening again.
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