Battletoads' biggest problem is somehow every level feels too long despite the game only being like 4-5 hours.
Its because the game tries to do so much, so it has to teach you how to do each new thing, which leads to a very boring beginning, a middle that feels like it should be the beginning, and a stretched out end that tries to throw a bunch of challenges at you all at once.
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That doesn't sound like a lot of fun at all... sounds more annoying than anything else.
Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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Le chargement semble prendre du temps.
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