Ghost of Tsushima is an incredible game that solves many of my longstanding issues with the open world action/adventure genre. It's stealth is... not great, but everything else left me awestruck.https://www.youtube.com/watch?v=MHrsygIxC5k …
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And changing the difficulty doesn't make the AI smarter in any way during stealth?
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As far as I was able to tell no. Changing the difficulty largely just makes enemies more aggressive in combat
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Just curious, did the smarter enemies of TLOU 2 set your expectations of stealth too high? Or is the bad enemy AI even worse than most open world games.
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I’d say AI-wise it’s on par with Assassins Creed stealth, which I still think is pretty weak. Assassins Creed though typically has better stealth tools and upgrades that make it a little more fun and less rudimentary
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