The more time I spend playing Doom Eternal the more I realize how much more I like 2016. Sure, marauders are kinda of a bad design move that go against Doom's overall flow. The real bad shit though? The game holds your hand always. Everything has a tutorial that stops the game.
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Yeah, it is great to have the option to turn them off. It's so much when they are on. It would be rad to see a better way to find the points. Technically they glow red when you hit them, but it's still wild to me.
Merci. Twitter en tiendra compte pour améliorer votre fil. SupprimerSupprimer
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Le chargement semble prendre du temps.
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