I feel Chrono Trigger and some of the other 16 bit JRPGs did battles the best. Some battles were avoidable, others were scripted, and there never felt like an overwhelming amount of enemies to beat if you wanted to clear an area out.
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When there's random encounters, I can at least put my faith that the game has been tuned in a way that will give me enough experience to deal with whatever's coming if I just fight every enemy encounter on the way to my next destination.
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Le chargement semble prendre du temps.
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