Really good thread on the challenge of reviewing fighting games. I wish people could cut reviewers a bit of slack and consider that: We only have about a week to break down the intricacies of what are often extraordinarily complex fighting systems...https://twitter.com/SurielVazquez/status/1184920517012152321 …
while also being expected to check out the whole roster, with very little if any reference on what "high level play" looks like.
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Online servers are almost always barren, if they even work at all, so you almost never get that experience of what it's like to play against someone who knows what they're doing. The best case scenario is when there's a beta, but we don't always get the time to check those out.
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Dragon Ball FighterZ is one of those games where I wish I was able to play another week or two against others in online ranked matches and have lessons beat into me that ultimately made me appreciate the fighting system much more.
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