I will say, one thing about Astral Chain, is that there's a trade off that Platinum made by making the first playthrough of the game much more substantial with a ton of dialogue, world building, and optional side stuff. Which is great... on your first playthrough
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Same issue I have with God of War and Nier Automata. Especially God of War. Just can't sit throw all those boat-rowing and talking segments, puzzles and backtracking when I just want to mess up some Ogres. I think all action games need to have a Bloody Palace of sorts.
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My guess it's just the kind of game Nintendo commissioned for them to make. Probably, Platinum Games are the reason why it was fun to play in first place, because, for example I dropped LA Noir a few times, before finally finishing it.
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Le chargement semble prendre du temps.
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