Depends how often I see it, the original Bloodborne loads were just a tad too long for how dull the screen was and how frequently I was seeing them, the patched version is just fine to me, so that’s my range.
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For my own game I’m very proud of our neat instantaneous loading on most platforms, but it’s the kind of game where you might be asking it to load very frequently so that’s necessary :)
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I would say anything past 20 to 25 seconds on a regular HDD. For SSD anything past 10 seconds is too long.
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I guess it depends on the game and how regularly it loads. If it's somewhat frequent, then I guess around 30 seconds. But I don't mind a longer load upfront if it means less to none once it starts.
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I imagine it’s like queuing in a store - a well managed stimulating queue ‘feels’ less long - even if it isn’t actually
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BotW felt pretty long for the initial load, but because it was the only game I was playing on the Switch at the time, that didn't really happen much. Rime definitely felt too long.
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I think it depends on context, if it’s just an initial start of game, a minute would be acceptable, but if it’s a constant thing then anything more than five or so seconds just breaks your immersion IMO.
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Depends on the type of the game. RPG with a lot of are transition screens between areas - gotta be fast. Open world - instant loading or seamless transitions during exploration is a must. If there isn't many loading screens, like for example Dark Souls - up to 30 sec is fine.
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Hmm depends, console or pc. HDD or SSD or Disc.
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Le chargement semble prendre du temps.
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