That’s the biggest issue with the whole loot box thing for me. I feel like progression systems have been ruined forever because it’s been proven that RNG is what gets the big bucks when it comes to loot.
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Say. That. Shit.
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Should progession systems affect the overall review score? When something like this happens there tends to be big difference between critic and customer reviews/ overall thoughts of the game
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Yeah I think it should definitely affect review scores
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I like both systems. I just think if you’re gonna have made up currencies that are apparently not forcing MTX, then make those currency economies more rewarding than not. If I do a fatality, it should give me like 50 hearts. If I win a match, it should give me 5k koins.
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That being said, it hasn’t affected my enjoyment of the game. It’s still a tremendous achievement. I’m hoping they add onto this game vs rushing out a sequel. I don’t want one of my favorite devs to burn out on 100 hour work weeks
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