So who's got something to say about Sekiro that has nothing to do with its difficulty
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Alright Miyazaki loves hiding stuff behind stairs and walls ohhohohoo I knew it what have we h~... ceramic...
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What about that snake tho
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For the best/most interesting hidden rewards you typically need to murder a ghost, too, which can be tedious
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Have to agree. The amount of times you're exploring and discovering secret rooms and corners, only to find another sugar or scrap metal felt at odds with how exploration was rewarded in past From games. The game with the best exploration ironically had the weakest pay-off.
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Le chargement semble prendre du temps.
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