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Jonathan_Blow's profile
Jonathan Blow
Jonathan Blow
Jonathan Blow
@Jonathan_Blow

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Jonathan Blow

@Jonathan_Blow

Game designer of Braid and The Witness. Partner in IndieFund.

Seattle / San Francisco
the-witness.net/news
Joined January 2010

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    Jonathan Blow‏ @Jonathan_Blow 13 Jun 2016

    Look folks, I am not saying anything about video games causing violence or not.

    6:07 AM - 13 Jun 2016
    • 21 Retweets
    • 99 Likes
    • CJ Taylor Stephen Young Capital Video Games Kenji-B@SYNTECH Wayfarer V ABSRDST ✈︎ LA The Fury Matthew Agbayani scoot
    17 replies 21 retweets 99 likes
      1. New conversation
      2. Jonathan Blow‏ @Jonathan_Blow 13 Jun 2016
        Replying to @Jonathan_Blow

        I'm saying, if you enjoy fantasizing about stabbing people in the neck, that is kind of gross.

        121 replies 47 retweets 235 likes
      3. João Eira‏ @joaoeira 13 Jun 2016
        Replying to @Jonathan_Blow

        what about reading? Watching movies? Kinda bullshit what you're saying

        3 replies 0 retweets 13 likes
      4. Jonathan Blow‏ @Jonathan_Blow 13 Jun 2016
        Replying to @joaoeira

        What percentage of movies involve the protagonist stabbing 500 people in the neck?

        11 replies 2 retweets 5 likes
      5. Ray the Squirrel‏ @RaySquirrel 13 Jun 2016
        Replying to @Jonathan_Blow

        Shakespeare wrote plays with extraordinarily high body counts. Romeo & Juliet ends with corpses stacked on top of corpses.

        2 replies 0 retweets 1 like
      6. Jonathan Blow‏ @Jonathan_Blow 13 Jun 2016
        Replying to @RaySquirrel

        https://www.reference.com/art-literature/many-people-died-romeo-juliet-9837d24c0d9b52e8 … Meanwhile, a random single-player campaign will have you killing 500-1000 people.

        0 replies 0 retweets 2 likes
      7. End of conversation
    1. DanSkorne‏ @DanSkorne 13 Jun 2016
      Replying to @Jonathan_Blow

      some people just go out of their way to be offended 😂 it's ridiculous the backlash on such a straight-forward observation!

      0 replies 0 retweets 3 likes
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    2. Matthew VanDevander‏ @mvandevander 13 Jun 2016
      Replying to @Jonathan_Blow

      As I walk through the valley of the shadow of Mtn DewRito™...

      0 replies 0 retweets 2 likes
      Thanks. Twitter will use this to make your timeline better. Undo
      1. New conversation
      2. Adam G‏ @xPXGx 13 Jun 2016
        Replying to @Jonathan_Blow

        Understood, but are you claiming publishers & devs are tone deaf? Do you expect them to cancel their presentations or what?

        2 replies 0 retweets 1 like
      3. Brinkwater‏ @brinkwatertoad 13 Jun 2016
        Replying to @xPXGx @Jonathan_Blow

        I expect them to do what they did, but I wish they would develop games with less sickening modes of interaction.

        1 reply 0 retweets 1 like
      4. Adam G‏ @xPXGx 13 Jun 2016
        Replying to @brinkwatertoad @Jonathan_Blow

        Everyone has different levels of tolerance though. You can't dictate that for everyone. Plus, it's fantasy.

        0 replies 0 retweets 0 likes
      5. End of conversation
    3. Nick Aucoin‏ @hamster1147 13 Jun 2016
      Replying to @Jonathan_Blow

      The problem is that everyone thinks you are making a political point about the recent "Orlando Shooting"

      0 replies 0 retweets 1 like
      Thanks. Twitter will use this to make your timeline better. Undo
    4. mldn‏ @pixelmush_ 13 Jun 2016
      Replying to @Jonathan_Blow

      hard to paint the Mona Lisa with that giant mop.

      0 replies 0 retweets 1 like
      Thanks. Twitter will use this to make your timeline better. Undo
    5. Mohamed Elbouhy‏ @Midojre 13 Jun 2016
      Replying to @Jonathan_Blow

      Pretty low from you. Pretty disappointing tbh.

      0 replies 0 retweets 0 likes
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    6. Mohamed Elbouhy‏ @Midojre 13 Jun 2016
      Replying to @Jonathan_Blow

      before video games we had a lot of pretty violent movies and I, like many others, grew up watching them.

      0 replies 0 retweets 0 likes
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    7. Mohamed Elbouhy‏ @Midojre 13 Jun 2016
      Replying to @Jonathan_Blow

      if you're a game designer and treat video games as art, then you need to talk about the other mediums too. (Cont)

      0 replies 0 retweets 0 likes
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      1. New conversation
      2. MykelisM‏ @Mykelism516 13 Jun 2016
        Replying to @Jonathan_Blow

        that it will be almost impossible to get your true point across without some instant defensive retort.

        1 reply 0 retweets 1 like
      3. 1 more reply
      1. New conversation
      2. Mohamed Elbouhy‏ @Midojre 13 Jun 2016
        Replying to @Jonathan_Blow

        just because I, like many others, like violence in video games, doesn't make me gross, disgusting or maniac.

        1 reply 0 retweets 0 likes
      3. 1 more reply
    8. sumf67‏ @sumf67 13 Jun 2016
      Replying to @Jonathan_Blow

      Wise given that everything has pointed to that not being a problem. There does seem to be a problem with a certain Religion. @Jonathan_Blow

      0 replies 0 retweets 0 likes
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