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Jonathan_Blow's profile
Jonathan Blow
Jonathan Blow
Jonathan Blow
@Jonathan_Blow

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Jonathan Blow

@Jonathan_Blow

Game designer of Braid and The Witness. Partner in IndieFund.

Seattle / San Francisco
the-witness.net/news
Joined January 2010

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    Jonathan Blow‏ @Jonathan_Blow 12 Jun 2016

    The lesson of E3: Game studios are working very hard to build fantasies about how cool it is to be a mass murderer.

    8:15 PM - 12 Jun 2016
    • 330 Retweets
    • 743 Likes
    • Common of Houses Alexandra Marin Erlog borsuk Peter Flora misternineham Daniel Rejment ∇
    387 replies 330 retweets 743 likes
      1. New conversation
      2. Jonathan Blow‏ @Jonathan_Blow 12 Jun 2016
        Replying to @Jonathan_Blow

        To all the people mad at me for saying this ... Why are you so threatened by an obviously true statement?

        129 replies 31 retweets 203 likes
      3. Jonathan Blow‏ @Jonathan_Blow 12 Jun 2016
        Replying to @Jonathan_Blow

        Like, is it so hard to at least allow a question about whether something is a good idea?

        55 replies 19 retweets 126 likes
      4. Jonathan Blow‏ @Jonathan_Blow 12 Jun 2016
        Replying to @Jonathan_Blow

        Note that I have said NOTHING about distinguishing fantasy from reality, so please do not try to raise that as an objection.

        41 replies 7 retweets 81 likes
      5. 26 more replies
      1. New conversation
      2. Massakrieg Yagamy‏ @GothYagamy 15 Jun 2016
        Replying to @Jonathan_Blow

        This is the last thing I expected to read from a game designer about the work of other professionals. Disappointing.

        1 reply 0 retweets 1 like
      3. Jonathan Blow‏ @Jonathan_Blow 15 Jun 2016
        Replying to @GothYagamy

        Why?

        2 replies 0 retweets 0 likes
      4. Massakrieg Yagamy‏ @GothYagamy 15 Jun 2016
        Replying to @Jonathan_Blow

        do you believe when we make games like "The Division" we have mass murdering in mind? We don't.

        1 reply 0 retweets 2 likes
      5. Jonathan Blow‏ @Jonathan_Blow 15 Jun 2016
        Replying to @GothYagamy

        No, but you build a game where functionally the player acts as a mass murderer, and then work hard to make players feel rewarded

        4 replies 0 retweets 2 likes
      6. Jonathan Blow‏ @Jonathan_Blow 15 Jun 2016
        Replying to @Jonathan_Blow @GothYagamy

        for killing a lot of guys. And a lot of money is spent to make kills feel satisfying in terms of VFX and SFX. *However*,

        1 reply 1 retweet 0 likes
      7. Jonathan Blow‏ @Jonathan_Blow 15 Jun 2016
        Replying to @Jonathan_Blow @GothYagamy

        for what it's worth I don't think The Division is nearly as bad in this dept as some games, because depictions of killing

        2 replies 0 retweets 0 likes
      8. Jonathan Blow‏ @Jonathan_Blow 15 Jun 2016
        Replying to @Jonathan_Blow @GothYagamy

        matter, and the worst games seem to be single-player campaigns where enemies are tuned to be way less powerful than the player

        1 reply 0 retweets 0 likes
      9. Jonathan Blow‏ @Jonathan_Blow 15 Jun 2016
        Replying to @Jonathan_Blow @GothYagamy

        (so they are most there for you to plow through them) and the SFX and VFX are set up to be juicy.

        3 replies 1 retweet 0 likes
      10. 1 more reply
      1. New conversation
      2. Rogier Kahlmann‏ @RKahlmann 14 Jun 2016
        Replying to @Jonathan_Blow

        Explain 'absolutely called for today'.

        1 reply 0 retweets 7 likes
      3. Jonathan Blow‏ @Jonathan_Blow 14 Jun 2016
        Replying to @RKahlmann

        My point is these games are completely tasteless during the best of times, and become extra tasteless during times of violence.

        4 replies 3 retweets 6 likes
      4. Jonathan Blow‏ @Jonathan_Blow 14 Jun 2016
        Replying to @Jonathan_Blow @RKahlmann

        But if you want to join the cavalcade of dumb people who seem to want to read ENEMY OF VIDYA GAMEZ WANTZ TO CENZOR into

        1 reply 0 retweets 1 like
      5. Jonathan Blow‏ @Jonathan_Blow 14 Jun 2016
        Replying to @Jonathan_Blow @RKahlmann

        any random quote, well, go ahead...

        2 replies 0 retweets 0 likes
      6. Rogier Kahlmann‏ @RKahlmann 14 Jun 2016
        Replying to @Jonathan_Blow

        But you 'mass murder teaching' tweet is just...a little strange.

        1 reply 0 retweets 1 like
      7. Jonathan Blow‏ @Jonathan_Blow 14 Jun 2016
        Replying to @RKahlmann

        Who ever said teaching?? Sigh.

        1 reply 0 retweets 1 like
      8. Rogier Kahlmann‏ @RKahlmann 14 Jun 2016
        Replying to @Jonathan_Blow

        Sorry, it was 'cool' to be mass murderer. Even worse.

        1 reply 0 retweets 0 likes
      9. 1 more reply

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