Here is all the junk that a tiny indie pixel game has to do just to think about building a Linux executable: https://utopixel.games/en/blog/building-outer-wonders-for-linux/ … Windows used to be much better, but their modern spirit of embracing Linux seems to lead them to add similar problems to Windows.
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I'm shipping working binaries on Linux and have done so for a decade. It's not as easy as it should be, but it is doable. It would definitely be easier if there were more decent libraries with ABI guarantees.
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That, and a package format that cares about ABI and not package names (which are different between distros).
End of conversation
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