Here is all the junk that a tiny indie pixel game has to do just to think about building a Linux executable: https://utopixel.games/en/blog/building-outer-wonders-for-linux/ … Windows used to be much better, but their modern spirit of embracing Linux seems to lead them to add similar problems to Windows.
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Static linking is great if you can do it, but some system interfaces (e.g. OpenGL, authentication) are only provided as dynamic libraries, and they link against the system libc. So you're at least kind of stuck with it, for many uses.
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good point. sounds like a pain. dependencies are so annoying. i really prefer working on fixed platforms.
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