Here is all the junk that a tiny indie pixel game has to do just to think about building a Linux executable: https://utopixel.games/en/blog/building-outer-wonders-for-linux/ … Windows used to be much better, but their modern spirit of embracing Linux seems to lead them to add similar problems to Windows.
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ideally not through snap/docker/appimage like they are trying at the moment :p
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I actually knew about the kernel compatibility thing, so this is an area where my mental explanations of Linux stuff are miscalibrated. I know people say you can’t statically link libc (unless made for it e.g. musl), I wonder what the reason is really.
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Static linking is great if you can do it, but some system interfaces (e.g. OpenGL, authentication) are only provided as dynamic libraries, and they link against the system libc. So you're at least kind of stuck with it, for many uses.
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