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Jonathan_Blow's profile
Jonathan Blow
Jonathan Blow
Jonathan Blow
@Jonathan_Blow

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Jonathan Blow

@Jonathan_Blow

Designer/Programmer of Braid and The Witness. President, Thekla, Inc. Partner in IndieFund. Currently working on good new things.

San Francisco
the-witness.net/news
Joined January 2010

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    1. Jonathan Blow‏ @Jonathan_Blow May 18

      From now on, any time I am reviewing programmer resumes for a job, if I ever see "WebGPU Working Group" on a resume, that resume goes instantly into the trash. Not bluffing. There has to be a penalty for pollution or people will keep doing it. I encourage others to treat resumes

      26 replies 9 retweets 165 likes
      Show this thread
    2. Tristan Hume‏ @trishume May 18
      Replying to @Jonathan_Blow

      What's the solution you're thinking of? A good portion of the group fought for SPIR-V for years, Apple fought back with some alright reasons, they settled on a language that's really straightforward to translate back and forth to SPIR-V.

      1 reply 0 retweets 9 likes
    3. Jonathan Blow‏ @Jonathan_Blow May 18
      Replying to @trishume

      The problem is why can't I just program in whatever language I want, like we knew how to do in the 1970s, then gave up that capability for some reason. Re SPIR-V, come on, the corporate politics there are clear as day. You know they wouldn't "fight back" against MSL, even if

      3 replies 1 retweet 20 likes
    4. Tristan Hume‏ @trishume May 18
      Replying to @Jonathan_Blow

      So given that the WebGPU developers don't have any influence over OS GPU abstractions, do you think they should have given up and not made anything, or write compilers that can accept all major shading languages on any OS, or are you saying SPIR-V?

      1 reply 0 retweets 7 likes
    5. Jonathan Blow‏ @Jonathan_Blow May 18
      Replying to @trishume

      I think they should work to fix the actual problem, which is that browsers are lame.

      1 reply 0 retweets 8 likes
    6. Tristan Hume‏ @trishume May 18
      Replying to @Jonathan_Blow

      Okay so if nobody should work on abstracting GPU APIs in browsers, what about native? Given current APIs as fixed, do you endorse efforts to try to write a hardened abstraction over them, or just give up and everyone writes for each platform manually?

      1 reply 0 retweets 5 likes
    7. Jonathan Blow‏ @Jonathan_Blow May 18
      Replying to @trishume

      I think we should do what we did in the 1970s, which worked much better than what we are doing today.

      1 reply 0 retweets 6 likes
    8. Tristan Hume‏ @trishume May 18
      Replying to @Jonathan_Blow

      But that's not an option if I want to program GPUs today. I want a CPU-style toolchain straight to machine code for major GPUs cross-platform too. But that's not an option unless I form a decade-long conspiracy of friends to become execs at Apple, MSFT, AMD, Intel, Nvidia...

      2 replies 0 retweets 16 likes
    9. Jonathan Blow‏ @Jonathan_Blow May 18
      Replying to @trishume

      Somebody has to be the adult in the room or things will continue to get worse.

      1 reply 0 retweets 3 likes
    10. Tristan Hume‏ @trishume May 18
      Replying to @Jonathan_Blow

      Like which concrete people do you want to do what concrete action? Everyone should stop working on GPU stuff until execs pay attention to the strike? Just everyone complain on Twitter? Anyone who wants to use a GPU should try to become a MSFT GPU exec instead?

      2 replies 0 retweets 11 likes
      Jonathan Blow‏ @Jonathan_Blow May 18
      Replying to @trishume

      Know what’s extremely off-putting? Learned helplessness. Don’t be helpless.

      7:52 PM - 18 May 2021
      • 7 Likes
      • DrunkenBanana 💻 Scott Lee 🎮 hermeticulture DanielM Ivan Braidi ᜶ ᜀᜅ᜔ ᜉᜉᜇᜓᜈᜒ ᜶ Jesse Donat 🗽☮️
      1 reply 0 retweets 7 likes
        1. New conversation
        2. Tristan Hume‏ @trishume May 18
          Replying to @Jonathan_Blow

          I already mentioned one of the two plans to a new driver equilibrium I think have a smidge of hope, the other being try to piggy-back off of WebGPU momentum and then work down unifying drivers from there. I'm interested in how you think we might get there. What's your plan?

          2 replies 0 retweets 6 likes
        3. Tristan Hume‏ @trishume May 18
          Replying to @trishume @Jonathan_Blow

          My best idea is in another thread, but in more detail, start with a compute-focused API for Linux based an AOT compilation using Mesa compiler back-ends. Start by targeting compute markets, competing with CUDA, then build out. Try to pitch Android to use it, then Apple&MSFT.

          0 replies 0 retweets 0 likes
        4. End of conversation

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