How many game developers does it take to casually disparage a career path because of a shitty startup? C'mon, we can be kinder than cheap shots.https://twitter.com/Jonathan_Blow/status/1387520980029829120 …
I find your first assertion here very difficult to agree with if I just look at the numbers.
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You keep on mentioning "the numbers" and "these things" like stuff on the web is all the same and it really isn't. I get the ire and frustration, but different categories of solutions fit different problem spaces. There's plenty of utilitarian web things that just work.
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Like what? I can't think of a single web site that works for me consistently. By "the numbers" I mean, for example, the number of employee-years per unit of functionality implemented, across various fields.
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