The public version of the Web started taking off in 1995, around the time Netscape Navigator was released. Here's the World Supercomputer List for 1995: https://www.top500.org/lists/top500/1995/06/ … A Coffee Lake GPU in a random laptop is almost double the performance of the top of that list.
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You would want to render those fancy templates on the server and just push plain HTML to the client.
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Computers, how do they work???
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What’s absurd is having the client querying you database and iterate over the result when or if it succeeds - stuff like that.
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This is what I ment with SSR:https://en.wikipedia.org/wiki/Server-side_rendering …
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Oh, I see they have changed the name now. That page used to be named Server-side rendering.
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So SSR is basically what almost all servers do today, but they have a tendency to push a lot of logic over to the client - making the browser do a gazillion asynchronous function calls on the server.
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I will agree that it is silly and unnecessary to do a bunch of asynchronous function calls. Communication should be kept to the minimum necessary to do the job. But, this doesn't mean the server should do more work, it just means the client should be architected less terribly.
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What I'm missing is more like a thread based approach, where the client just have a thin layer updating the DOM.
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