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Jonathan_Blow's profile
Jonathan Blow
Jonathan Blow
Jonathan Blow
@Jonathan_Blow

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Jonathan Blow

@Jonathan_Blow

Designer/Programmer of Braid and The Witness. President, Thekla, Inc. Partner in IndieFund. Currently working on good new things.

San Francisco
the-witness.net/news
Joined January 2010

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    1. Jonathan Blow‏ @Jonathan_Blow Feb 14

      Knuth, predicting "a monad is a monoid in the category of endofunctors":pic.twitter.com/yGL0Iul2DQ

      15 replies 56 retweets 419 likes
      Show this thread
    2. Hai λ 🦊 🦘 |  💉 🇬🇧1/2‏ @BestYeen Feb 14
      Replying to @Jonathan_Blow

      It's unfortunate that the learning curve to get to monads is really, really steep. But when you're there, it's just nice. Recommended reading and recommended blog: https://bartoszmilewski.com/2014/10/28/category-theory-for-programmers-the-preface/ … by @BartoszMilewski :)

      4 replies 1 retweet 7 likes
    3. Charlie Durham‏ @fabricatedmath Mar 18
      Replying to @BestYeen @Jonathan_Blow @BartoszMilewski

      This. Haskell is hard because programming is hard. Primitives in Haskell as a side effect (pun) also teach concepts like managing state, which usually takes years to develop. Path of least resistance in Haskell is managed state. Path of least resistance in Imp. is global state.

      2 replies 0 retweets 1 like
    4. Jonathan Blow‏ @Jonathan_Blow Mar 18
      Replying to @fabricatedmath @BestYeen @BartoszMilewski

      Just like most bad things in CS, this line of thinking starts with an idea that is true, but then extrapolates it waaaaay beyond the place where it is beneficial into a realm of total lose.

      0 replies 0 retweets 7 likes
    5. This Tweet is unavailable.
    6. Jonathan Blow‏ @Jonathan_Blow Mar 18
      Replying to @fabricatedmath @BestYeen @BartoszMilewski

      But, manipulating global state is how your computer actually works. Pretending that that is inherently bad will only lead you to a sad place. At the same time, yes, unnecessary global state makes things confusing. But the right amount of global state is a good idea.

      2 replies 0 retweets 9 likes
    7. Bartosz Milewski‏ @BartoszMilewski Mar 18
      Replying to @Jonathan_Blow @fabricatedmath @BestYeen

      But how much global state is good? I mean, you let some global state in, and before you know it, it starts taking over your whole life. It keeps making demands, asking for special treatment, setting up rules. I don't know--maybe the sad place is all we have.

      2 replies 1 retweet 4 likes
    8. Jonathan Blow‏ @Jonathan_Blow Mar 18
      Replying to @BartoszMilewski @fabricatedmath @BestYeen

      I addressed this earlier in the thread. The amount of global state that is good is the amount natural to your problem. More is bad, but less is also bad. Pretending not to need state, when you really do, is just obfuscating your program.

      1 reply 0 retweets 7 likes
    9. Jonathan Blow‏ @Jonathan_Blow Mar 18
      Replying to @Jonathan_Blow @BartoszMilewski and

      But, you know, I am willing to admit if I am wrong. If you want to tell me how to render something like Apex Legends at 240Hz without using global state such as texture maps in GPU memory, in such a way that the program is cleaner and simpler, I will definitely listen.

      1 reply 0 retweets 6 likes
    10. Hai λ 🦊 🦘 |  💉 🇬🇧1/2‏ @BestYeen Mar 18
      Replying to @Jonathan_Blow @BartoszMilewski @fabricatedmath

      Purity ends there, meaningfully. You'd still upload data to the GPU, and the most toplevel part of your rendering code needs live in the IO monad.

      1 reply 0 retweets 1 like
      Jonathan Blow‏ @Jonathan_Blow Mar 18
      Replying to @BestYeen @BartoszMilewski @fabricatedmath

      Ends where exactly? Texture maps are 1 of many things I can name without even pausing to think about it.

      10:42 PM - 18 Mar 2021
      • 4 Likes
      • meglio Ivan Braidi Andrey Yankin
      2 replies 0 retweets 4 likes
        1. Jonathan Blow‏ @Jonathan_Blow Mar 18
          Replying to @Jonathan_Blow @BestYeen and

          But the real answer is ... try it and show me? You have many many examples of programs that do this by explicitly manipulating state. How about making just one example that is competitive while being stateless? Just one?

          0 replies 2 retweets 13 likes
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        2. Hai λ 🦊 🦘 |  💉 🇬🇧1/2‏ @BestYeen Mar 18
          Replying to @Jonathan_Blow @BartoszMilewski @fabricatedmath

          And you can probably name a lot of topics that can be expressed as a series of data transformations in the same manner, or? Any program can use both classes of those things. It's good to reason about that and to be able to really enforce it.

          1 reply 0 retweets 0 likes
        3. Jonathan Blow‏ @Jonathan_Blow Mar 18
          Replying to @BestYeen @BartoszMilewski @fabricatedmath

          Jonathan Blow Retweeted Jonathan Blow

          Talk is cheap though.https://twitter.com/Jonathan_Blow/status/1372786154953527300 …

          Jonathan Blow added,

          Jonathan Blow @Jonathan_Blow
          Replying to @Jonathan_Blow @BestYeen and 2 others
          But the real answer is ... try it and show me? You have many many examples of programs that do this by explicitly manipulating state. How about making just one example that is competitive while being stateless? Just one?
          1 reply 0 retweets 2 likes
        4. Show replies

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