As is the Q&A session:https://www.youtube.com/watch?v=6qkL_DmHOuo …
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Thanks. Twitter will use this to make your timeline better. UndoUndo
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This seems to be a good solution to one macro problem I had years ago, when doing software rendering; we had like a dozen triangle fillers with different inner loops, but otherwise (more or less) identical routines. There was no clean way to do it in c++.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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