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Jonathan_Blow's profile
Jonathan Blow
Jonathan Blow
Jonathan Blow
@Jonathan_Blow

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Jonathan Blow

@Jonathan_Blow

Game designer of Braid and The Witness. Partner in IndieFund.

San Francisco
the-witness.net/news
Joined January 2010

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    1. Jonathan Blow‏ @Jonathan_Blow Jul 25
      • Report Tweet

      This will result in software that's too slow, obviously. But it also affects what one thinks is possible, what one dares to imagine to do. That is the more important part. Humans are very example-based, and if our examples are wrong, where they lead us will be wrong too.

      14 replies 13 retweets 154 likes
      Show this thread
    2. Christopher Sisk‏ @chris_sisk Jul 25
      • Report Tweet
      Replying to @Jonathan_Blow

      By the same logic rockets wouldn’t work because people can’t walk fast enough on their hands. Sounds like TED talk fluffery

      2 replies 0 retweets 3 likes
    3. Jonathan Blow‏ @Jonathan_Blow Jul 25
      • Report Tweet
      Replying to @chris_sisk

      If you try to design rockets, and the imagined rocket in your head is 1000x off the capabilities of a real rocket, you probably ain't getting to orbit. I am not sure where walking-on-hands comes from.

      1 reply 0 retweets 4 likes
    4. Christopher Sisk‏ @chris_sisk Jul 25
      • Report Tweet
      Replying to @Jonathan_Blow

      You’re using singularity level fluff talk to inflate the basic concept that the better you understand a system the better you can work with it.

      2 replies 0 retweets 2 likes
    5. Jonathan Blow‏ @Jonathan_Blow Jul 25
      • Report Tweet
      Replying to @chris_sisk

      Are you a programmer?

      1 reply 0 retweets 0 likes
    6. Christopher Sisk‏ @chris_sisk Jul 25
      • Report Tweet
      Replying to @Jonathan_Blow

      Yes.

      1 reply 0 retweets 1 like
    7. Jonathan Blow‏ @Jonathan_Blow Jul 25
      • Report Tweet
      Replying to @chris_sisk

      If you are a programmer and you think that what I am saying is "singularity-level fluff talk", then I am afraid you are exhibiting exactly the problem I am talking about. This isn't singularity-level anything, it is objective reality today.

      2 replies 0 retweets 5 likes
    8. Jonathan Blow‏ @Jonathan_Blow Jul 25
      • Report Tweet
      Replying to @Jonathan_Blow @chris_sisk

      The only reason it would sound like "singularity-level fluff talk" is if indeed your picture of a computer is way slower than what they actually are, such that 1000x greater performance sounds like some far-future singularity thing. It's not. It's what we would get if we

      1 reply 0 retweets 1 like
    9. Jonathan Blow‏ @Jonathan_Blow Jul 25
      • Report Tweet
      Replying to @Jonathan_Blow @chris_sisk

      cleaned up our act on current-day, existing, computers.

      1 reply 0 retweets 5 likes
    10. Christopher Sisk‏ @chris_sisk Jul 25
      • Report Tweet
      Replying to @Jonathan_Blow

      This would be simple to test. Write a 1000x more efficient compression algorithm, let me know when you’re done.

      4 replies 0 retweets 1 like
      Jonathan Blow‏ @Jonathan_Blow Jul 25
      • Report Tweet
      Replying to @chris_sisk

      Okay, now I know you're a troll account...!

      4:20 PM - 25 Jul 2019
      • 1 Like
      • Ivan Braidi
      2 replies 0 retweets 1 like
        1. New conversation
        2. Christopher Sisk‏ @chris_sisk Jul 25
          • Report Tweet
          Replying to @Jonathan_Blow

          Nope. You’re making a claim. A programmer who knows a system fully could make 1000x better implementations. That logic should be simple to test. Choose a system you know fully, a known problem, and solve it 1000x more performantly. You will have proved your thesis.

          7 replies 0 retweets 2 likes
        3. Jonathan Blow‏ @Jonathan_Blow Jul 25
          • Report Tweet
          Replying to @chris_sisk

          Sorry, this discussion isn't one that I want to participate in. Good luck!

          0 replies 0 retweets 3 likes
        4. End of conversation
        1. Akash Varma‏ @Akashvarma43 Jul 25
          • Report Tweet
          Replying to @Jonathan_Blow @chris_sisk

          looking for background music used in gamespot witness review.. help me out blow.. been searching it since 4 yrs..

          0 replies 0 retweets 0 likes
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