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Jonathan_Blow's profile
Jonathan Blow
Jonathan Blow
Jonathan Blow
@Jonathan_Blow

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Jonathan Blow

@Jonathan_Blow

Game designer of Braid and The Witness. Partner in IndieFund.

San Francisco
the-witness.net/news
Joined January 2010

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    1. Jonathan Blow‏ @Jonathan_Blow Jul 25
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      Only a tiny minority of professional programmers have a clear picture in their minds of how fast modern computers are. 99.9% have next to no idea. How does this affect software that is even conceived? (Ignoring, for a moment, what is actually built, which we know is very slow).

      58 replies 98 retweets 550 likes
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    2. Jonathan Blow‏ @Jonathan_Blow Jul 25
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      How big of a problem is it that we have this crucial craft, on which we are knowingly staking the future, and almost none of its practitioners understand the fundamental tool they are using?

      7 replies 6 retweets 99 likes
      Show this thread
    3. Jonathan Blow‏ @Jonathan_Blow Jul 25
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      (For the record, I don’t place myself in the top tier re understanding of speed or anything else. I am somewhere in the middle of that gradient between the 99.9% and the People Who Really Know.)

      4 replies 1 retweet 45 likes
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      Jonathan Blow‏ @Jonathan_Blow Jul 25
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      We see all this bad rhetoric claiming “system X is only 2x slower than native code therefore it’s fast”... but one must ignore rationalizations and look at the actual output, which is several orders of magnitude inefficient. Few people are willing to put 2 and 2 together here.

      10:38 AM - 25 Jul 2019
      • 3 Retweets
      • 66 Likes
      • koudelka Chris Oliver Misha Gurevich Thizz max g*ld*n 🎷🐛 speciial Siddhant Grover Mahdi Jeddi Vlad Zhukov Gamedev
      9 replies 3 retweets 66 likes
        1. New conversation
        2. Jonathan Blow‏ @Jonathan_Blow Jul 25
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          The most common objection to these points is "we write slow software because it lets us make things faster and more easily". I agree this is the common belief, but it's wrong. If development is so much easier, why is productivity approaching 0 over time?

          20 replies 11 retweets 118 likes
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        3. Jonathan Blow‏ @Jonathan_Blow Jul 25
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          Replies seem to be rat-holing on the old well-understood concept that software is slow. Yeah, we know, I have said that many times (and said to ignore that this time). What I am highlighting here is a deeper issue: programmers don't really know what computers are any more.

          7 replies 4 retweets 65 likes
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        4. Jonathan Blow‏ @Jonathan_Blow Jul 25
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          Speed is one dimension of understanding that's lacking; the picture of speed in programmers' heads is 2-4 orders of magnitude too slow. It's easy to see and understand this, which is why I brought it up. But it's not the only dimension of missing understanding.

          2 replies 1 retweet 29 likes
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        5. Jonathan Blow‏ @Jonathan_Blow Jul 25
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          To make the speed point again, for an attempt at clarity: Programmers have a picture of their computer, in their minds, that they use to figure out what to do. For 99.9%+, that picture is inaccurate: the imagined computer is 100x-1000x slower than the real computer.

          9 replies 15 retweets 90 likes
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        6. Jonathan Blow‏ @Jonathan_Blow Jul 25
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          This will result in software that's too slow, obviously. But it also affects what one thinks is possible, what one dares to imagine to do. That is the more important part. Humans are very example-based, and if our examples are wrong, where they lead us will be wrong too.

          14 replies 13 retweets 154 likes
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        7. End of conversation
        1. New conversation
        2. Brian‏ @brianontheweb Jul 26
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          Replying to @Jonathan_Blow

          what change would you make though, assuming you're running a data intensive site, where speed is a concern? I don't disagree, just curious. I've been thinking a lot about this recently.

          1 reply 0 retweets 0 likes
        3. Jonathan Blow‏ @Jonathan_Blow Jul 26
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          Replying to @brianontheweb

          The whole web needs to be removed and replaced. There’s no small change.

          0 replies 2 retweets 5 likes
        4. End of conversation
        1. New conversation
        2. Perry Pouphinger‏ @pouphinger Jul 25
          • Report Tweet
          Replying to @Jonathan_Blow

          So, what you're poking at here is programmers being OK with crappy performance because they have no idea of how fast things could be? Well, yeah, it's a thing. It could be because 99% of us work with databases and various ways of interacting with them. Lag is expected.

          1 reply 0 retweets 1 like
        3. Jonathan Blow‏ @Jonathan_Blow Jul 25
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          Replying to @pouphinger

          No, I am saying something more basic than that. Most programmers do not really understand what their computers are.

          1 reply 0 retweets 6 likes
        4. 1 more reply
        1. New conversation
        2. tiago lobo‏ @t14g0 Jul 25
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          Replying to @Jonathan_Blow

          So, everyone should be programming in assembly?

          2 replies 0 retweets 0 likes
        3. TheBuzzSaw‏ @TheBuzzSaw Jul 25
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          Replying to @t14g0 @Jonathan_Blow

          Let's just start with "not Electron" and work from there.

          1 reply 0 retweets 16 likes
        4. 1 more reply
        1. ABANDONCULTURE‏ @Wareya Jul 25
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          Replying to @Jonathan_Blow

          I made a toy programming language that I only expected to be ~100x slower than things like C or rust and it was actually ~5000x slower actually testing speed directly is important

          0 replies 0 retweets 3 likes
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        1. max g*ld*n  🎷 🐛‏ @KapuraMax Jul 25
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          Replying to @Jonathan_Blow

          this article captures some of what i feel about writing slow software: it's a sign of poor craftsmanship, which speaks poorly for the program overallhttps://craigmod.com/essays/fast_software/ …

          0 replies 0 retweets 4 likes
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        1. Kalimando‏ @KalimandoEnd Jul 25
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          Replying to @Jonathan_Blow

          With all the efforts being put towards AI I have to wonder why it hasn't been steered towards optimizing code rather than prodding social networks.

          0 replies 0 retweets 1 like
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        1. Ben Visness‏ @its_bvisness Jul 25
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          Replying to @Jonathan_Blow

          In my experience, to belabor the metaphor, few people have actually seen 2 and 2, so they have nothing to put together. We don't often see examples of stuff that's truly fast, or truly small.

          0 replies 0 retweets 1 like
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        1. Miguel Dorta‏ @ellipticaldoor Jul 25
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          Replying to @Jonathan_Blow

          Maybe the problem are the tools we use to craft this software? You have examples like electron that allows to cheaply craft new products with the cost of really bad performance.

          0 replies 0 retweets 0 likes
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