Hi @Jonathan_Blow, I don’t get the commotion on the @gamedailybiz article from a few weeks ago: I share your disappointment. You mentioned developers were afraid of doing creative stuff. We’re not, it’s just extremely hard to find the money to make an ambitious experimental game.
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I could, but that wasn't my point! Publishers aren't funding experimental projects as much as needed. Even with some track record it's hard to find funding to get an experimental project up & running (especially in early stages which can look very shaky to a typical investor).
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