Skip to content
By using Twitter’s services you agree to our Cookies Use. We and our partners operate globally and use cookies, including for analytics, personalisation, and ads.
  • Home Home Home, current page.
  • About

Saved searches

  • Remove
  • In this conversation
    Verified accountProtected Tweets @
Suggested users
  • Verified accountProtected Tweets @
  • Verified accountProtected Tweets @
  • Language: English
    • Bahasa Indonesia
    • Bahasa Melayu
    • Català
    • Čeština
    • Dansk
    • Deutsch
    • English UK
    • Español
    • Filipino
    • Français
    • Hrvatski
    • Italiano
    • Magyar
    • Nederlands
    • Norsk
    • Polski
    • Português
    • Română
    • Slovenčina
    • Suomi
    • Svenska
    • Tiếng Việt
    • Türkçe
    • Ελληνικά
    • Български език
    • Русский
    • Српски
    • Українська мова
    • עִבְרִית
    • العربية
    • فارسی
    • मराठी
    • हिन्दी
    • বাংলা
    • ગુજરાતી
    • தமிழ்
    • ಕನ್ನಡ
    • ภาษาไทย
    • 한국어
    • 日本語
    • 简体中文
    • 繁體中文
  • Have an account? Log in
    Have an account?
    · Forgot password?

    New to Twitter?
    Sign up
Jonathan_Blow's profile
Jonathan Blow
Jonathan Blow
Jonathan Blow
@Jonathan_Blow

Tweets

Jonathan Blow

@Jonathan_Blow

Game designer of Braid and The Witness. Partner in IndieFund.

San Francisco
the-witness.net/news
Joined January 2010

Tweets

  • © 2019 Twitter
  • About
  • Help Center
  • Terms
  • Privacy policy
  • Imprint
  • Cookies
  • Ads info
Dismiss
Previous
Next

Go to a person's profile

Saved searches

  • Remove
  • In this conversation
    Verified accountProtected Tweets @
Suggested users
  • Verified accountProtected Tweets @
  • Verified accountProtected Tweets @

Promote this Tweet

Block

  • Tweet with a location

    You can add location information to your Tweets, such as your city or precise location, from the web and via third-party applications. You always have the option to delete your Tweet location history. Learn more

    Your lists

    Create a new list


    Under 100 characters, optional

    Privacy

    Copy link to Tweet

    Embed this Tweet

    Embed this Video

    Add this Tweet to your website by copying the code below. Learn more

    Add this video to your website by copying the code below. Learn more

    Hmm, there was a problem reaching the server.

    By embedding Twitter content in your website or app, you are agreeing to the Twitter Developer Agreement and Developer Policy.

    Preview

    Why you're seeing this ad

    Log in to Twitter

    · Forgot password?
    Don't have an account? Sign up »

    Sign up for Twitter

    Not on Twitter? Sign up, tune into the things you care about, and get updates as they happen.

    Sign up
    Have an account? Log in »

    Two-way (sending and receiving) short codes:

    Country Code For customers of
    United States 40404 (any)
    Canada 21212 (any)
    United Kingdom 86444 Vodafone, Orange, 3, O2
    Brazil 40404 Nextel, TIM
    Haiti 40404 Digicel, Voila
    Ireland 51210 Vodafone, O2
    India 53000 Bharti Airtel, Videocon, Reliance
    Indonesia 89887 AXIS, 3, Telkomsel, Indosat, XL Axiata
    Italy 4880804 Wind
    3424486444 Vodafone
    » See SMS short codes for other countries

    Confirmation

     

    Welcome home!

    This timeline is where you’ll spend most of your time, getting instant updates about what matters to you.

    Tweets not working for you?

    Hover over the profile pic and click the Following button to unfollow any account.

    Say a lot with a little

    When you see a Tweet you love, tap the heart — it lets the person who wrote it know you shared the love.

    Spread the word

    The fastest way to share someone else’s Tweet with your followers is with a Retweet. Tap the icon to send it instantly.

    Join the conversation

    Add your thoughts about any Tweet with a Reply. Find a topic you’re passionate about, and jump right in.

    Learn the latest

    Get instant insight into what people are talking about now.

    Get more of what you love

    Follow more accounts to get instant updates about topics you care about.

    Find what's happening

    See the latest conversations about any topic instantly.

    Never miss a Moment

    Catch up instantly on the best stories happening as they unfold.

    1. Sean Barrett‏ @nothings Jun 17
      • Report Tweet
      Replying to @nothings @LiaSae

      And in some cases, like the OP, you have no real way to avoid fans without introducing extra vertices. (You can optimize it to have two fans instead of one, but that's all the non-colinear vertices you have to play with.)

      2 replies 0 retweets 3 likes
    2. Sean Barrett‏ @nothings Jun 17
      • Report Tweet
      Replying to @nothings @LiaSae

      (Please note I am being very explicit in contradicting you as an invitation for you to tell me about stuff I don't know if there are problems I'm not aware of, and I should have phrased that differently to be clear I'm not ACTUALLY calling you wrong, just a bad habit.)

      1 reply 0 retweets 1 like
    3. Amandine Coget‏ @LiaSae Jun 17
      • Report Tweet
      Replying to @nothings

      Clarification appreciated! You probably know more than me TBH :p Mostly fans seem like a great way to end up with death by triangle overdraw?

      3 replies 0 retweets 1 like
    4. Won Chun‏ @won3d Jun 17
      • Report Tweet
      Replying to @LiaSae @nothings

      The problem with T-junctions are that triangles that have a common edge (but not common vertex positions) aren't guaranteed to yield watertight rasterization due to differences in grid snapping

      1 reply 0 retweets 2 likes
    5. Jonathan Blow‏ @Jonathan_Blow Jun 17
      • Report Tweet
      Replying to @won3d @LiaSae @nothings

      Yeah ... T junctions are straight-up incorrect. They will cause actual visible rendering artifacts (which get even worse under e.g. global illumination). Compared to that, a triangle fan is no big deal. Rasterizers used to have problems with thin triangles like 20 years ago,

      1 reply 0 retweets 2 likes
    6. Jonathan Blow‏ @Jonathan_Blow Jun 17
      • Report Tweet
      Replying to @Jonathan_Blow @won3d and

      but my understanding is that this has been solid now for a long time. Even if you are doing your own clipping or something, the kind of “thin triangle” that would cause problems would be much thinner than these.

      2 replies 0 retweets 3 likes
    7. Won Chun‏ @won3d Jun 17
      • Report Tweet
      Replying to @Jonathan_Blow @LiaSae @nothings

      Yeah the downside with fans (or thin tris in general) is that you end up with overshading because of tile shading granularity. But maybe this is less of an issue now?

      1 reply 0 retweets 0 likes
    8. Tom Forsyth‏ @tom_forsyth Jun 17
      • Report Tweet
      Replying to @won3d @Jonathan_Blow and

      This is still a significant efficiency problem. You can't shade smaller than a 2x2 block, and packing blocks from multiple triangles together in a single wavefront has a bunch of extra inefficiency.

      1 reply 0 retweets 5 likes
    9. Thatcher Ulrich‏ @ThatcherUlrich Jun 17
      • Report Tweet
      Replying to @tom_forsyth @won3d and

      Round triangles are best triangles.

      1 reply 0 retweets 1 like
    10. Tom Forsyth‏ @tom_forsyth Jun 17
      • Report Tweet
      Replying to @ThatcherUlrich @won3d and

      It would be interesting to have a fan primitive where three of the vertices are designated as the ones that cause shading (negative indices?). All the other verts just affect rasterisation. Then you could combine all the fragments together in PS waves.

      1 reply 0 retweets 3 likes
      Jonathan Blow‏ @Jonathan_Blow Jun 17
      • Report Tweet
      Replying to @tom_forsyth @ThatcherUlrich and

      If you don't have vertex-interpolated values that you want to match up ... which most games would. It's just not worth the complexity.

      11:53 AM - 17 Jun 2019
      • 1 Like
      • Thatcher Ulrich
      1 reply 0 retweets 1 like
        1. Tom Forsyth‏ @tom_forsyth Jun 17
          • Report Tweet
          Replying to @Jonathan_Blow @ThatcherUlrich and

          I said "interesting" not "practical" :-)

          0 replies 0 retweets 4 likes
          Thanks. Twitter will use this to make your timeline better. Undo
          Undo

      Loading seems to be taking a while.

      Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.

        Promoted Tweet

        false

        • © 2019 Twitter
        • About
        • Help Center
        • Terms
        • Privacy policy
        • Imprint
        • Cookies
        • Ads info