Indie development is 'stagnant' says Braid creator, @Jonathan_Blow, who was interviewed by @_Sam_Browne today in a wide-ranging discussion on development at #CasualConnect London
https://bit.ly/30S00qF pic.twitter.com/mG7zmwnZSB
Game designer of Braid and The Witness. Partner in IndieFund.
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Indie development is 'stagnant' says Braid creator, @Jonathan_Blow, who was interviewed by @_Sam_Browne today in a wide-ranging discussion on development at #CasualConnect London
https://bit.ly/30S00qF pic.twitter.com/mG7zmwnZSB
Hey, don't use speakers as clickbait. They hate it and have every reason to disengage with people who do this. I don't know why I would come back to CC or speak positively of it when you are doing htis.
That's not an accurate account of the discussion. I recommend watching the video when it's released to see what's actually said. In fact the interviewer says there's more of a diversity of themes, and I agree, but then say that's not what I am referring to.
Similarly for the rest of the write-up. I am a bit amazed that it's the middle of 2019 and people still don't know not to generate road rage over a game industry news summary of a discussion. I do speeches and livestreams all the time, and these never generate outrage mobs,
probably because people are accurately able to see what I am saying and how I am saying it. But this kind of news article is designed to obscure that, by its very format. Because they get more clicks. And everyone knows that. But they still get played. Whatever man.
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