@Jonathan_Blow I like your number one beef from that CC interview. As a member of the younger gen of game makers myself it's something I'm only just getting through / over.
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can you say whether it's cause-and-effect? too much social approval = change what you're making, or simply incidental: as things align more closely to your standard of quality, you've noticed they receive less social approval
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When I first read this, it seemed like something I could not quite accomplish or conceive of. I've sort of managed to find this state of mind after a long time missing it, and thought back to your tweet. I appreciate your attempt to describe it to me.
Thanks. Twitter will use this to make your timeline better. UndoUndo
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