I'm being thoroughly beaten to a pulp by Unity's issues playing back videos from asset bundles on Android. 2019.1, bundle is uncompressed, tried every method to load the bundle or to reference the video, but "Make sure file exists, is on disk (not in memory) and not compressed."
-
-
I am mystified by this because every game I ever worked on ran fine with either loose files or bundled assets. So they must have screwed something up really badly. Whatevs, par for the course in 2019.
Thanks. Twitter will use this to make your timeline better. UndoUndo
-
Loading seems to be taking a while.
Twitter may be over capacity or experiencing a momentary hiccup. Try again or visit Twitter Status for more information.