It may be old, but wouldn't it be neat if people were… learning and using it? Instead of reimplementing all the things they don't know it already provides? I've seen so much software that would be little more than a slim slice of bash and make… if only people knew their unix…
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So? Which problem are you trying to solve?
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Well, storage-is-giant-and-stupid-fast-now in the age of NVMe (and CPUs not really doing as much for consumers) is breathing a little more life into the concept in my eyes. There is a lot of complexity you can do away with in that area: https://penberg.org/parakernel-hotos19.pdf …
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This probably doesn't apply to game development, I understand that, but for a lot of my work, I can treat my NVMe as basically-unlimited-and-permanent RAM. Having the unix toolkit to manage that with make orchestrating the dependencies, for instance, is NEAT.
End of conversation
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